This is the point you might’ve got to previously, and you’ll have to actually start going to the right places. Step 3: Use the Keycard and get the D.I.E Wonder Weapon Deal with them as well, ideally with your Pack-A-Punched weapons, and they’ll drop a Keycard on the ground. Once you’ve dealt enough damage, Megaton will split into two pieces. Be very careful, as Megaton deals ludicrous damage. He doesn’t count towards round endings, so if you’re struggling it might be good to leave a couple normal zombies alive while you deal with this big chap. When Megaton’s goop hits the tree, the fungus will turn purple, which will be nice and helpful later. Head over there and look out for a weird looking tree, stand near it, and Megaton will start chucking his gross goop all over you. The route out to the marshy area will be open now, just past the crash site’s plane. When this happens, you’ll know that Megaton is here. Your handlers will warn you about a giant radiation spike in your vicinity. Pack-A-Punch and power are now available to you, so you can grab perks wherever you find them. Head up to the surface, jump into the Aether Portal, and grab the machine part, plugging it into the centre of the reactor room.īoom, there you have it. Open the final door, turn on the power, activate the terminals, and enter the portal. From there, buy entry to underground doors until you make it to the giant reactor room. Go inside, head up the stairs, and exit through the back door to the crash site. We’ve got a whole page detailing how to turn on the power and access the Pack-A-Punch machine in Cold War Zombies, but for your convenience, here’s the short version. You don’t want to have to traipse across the map before realising you’ve missed a pickup! There are a few steps you’ll have to go through, so have a look at our contents list above to make sure you’re in the right place.
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